Skip to full-build optimizer
TL HELPERBuild Optimizer
OptimizerConnecting

Set effects and three compatible traits are included automatically. Item Potentials are not yet included.

1. Starting build

Choose a source
Improve my buildBuild from scratch

Waiting for the optimizer engine.

2. Choose your priorities

Rank what matters most
Suggested starting pointsOptional
ImproveRanked · drag to reorder
Must not decreaseProtected at current value
How priorities and minimums work

Every wanted stat can also carry a minimum. At least is a hard floor that still rewards more — a high-ranked At least goal can keep absorbing score far past its floor and starve lower priorities. Target is a hard floor that stops rewarding that stat once reached, so use Target when "enough is enough" (for example Endurance 3,000). Values use the same units the game displays. Protected stats are hard constraints at their current value; the engine will reject a loadout that reduces one.

3. Items to keep

Only lock what must stay

Tick any additional item you do not want replaced.

4. Search options

Recommended defaults selected
Runes
Artifacts
Included automatically Set effects, traits, Heroics, and search quality

Exact set-effect scoring, three compatible normal traits per replacement, the game's Heroic limits, automatic Heroic trait and effect configuration when replacements are allowed, and the strongest retained search profile are always included. Item Potentials are excluded from calculations and recommendations in this release.

Advanced combat scenario Distance, time, resources, movement, and nearby players

Blank social counts remain unspecified. Enter 0 only when you know there are none.

Evaluation-instant assertion only: the qualifying activation completed successfully now. Elapsed buff duration is not modeled.

Disabled. Current stats and recommendations use persistent static totals only.

Choose at least one stat. The optimizer handles search quality and calculation rules automatically.